Release of Version 0.0.4a


What's next in version 0.0.4a?

  • Map explaration/Map generator
    • debug screen activated with Tagon_developer=True
    • recode some functions of map generator
    • clear memory when a new map is loaded
    • random battles only notification
    • phys
    • events in maps
  • Maps events manager
    • repeat mode with counter
    • probability system
    • conditions
    • triggers
    • label id
  • Map generator (json with 3 layer always, json made with Tiled 1.2.4)
    • layer id=1 ground
    • layer id=2 objects like walls, trees, etc
    • layer id=3 no objects like clouds, fake walls, etc
  • Battle Engine (only calcs)
  • Avatar
    • playable character attributes
    • commands
      • add stats
      • damageHP
      • addHP
  • Enemies
    • Enemy attributes
    • commands
      • add stats
      • damageHP
      • addHP
  • World
    • commands for load
      • time(json)
      • day (json)
      • maps list (json)
      • enemies(json)
    • Static time system (progress manually time and/or day)
  • NPC
    • non-playable character attributes
    • commands
      • add stats
      • damageHP
      • addHP
    • label NPC_loader(json file)

Files

Tagon ver 0.0.4a (RPA file) 828 kB
Jun 10, 2019
Tagon ver. 0.0.4a + Demo source code 16 MB
Jun 10, 2019
Demo with Tagon ver. 0.0.4a (Win & GNU/Linux) 40 MB
Jun 10, 2019
Tagon 0.0.4a ePub 2.0 Spanish (Preview) 525 kB
Jun 10, 2019
Tagon 0.0.4a Web Version Spanish (Preview) 681 kB
Jun 10, 2019
Tagon json generator (Python) 3 kB
Jun 11, 2019
Tagon json generator (Windows) 4 MB
Jun 11, 2019

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