Release of Version 0.0.4a
Tagon » Devlog
What's next in version 0.0.4a?
- Map explaration/Map generator
- debug screen activated with Tagon_developer=True
- recode some functions of map generator
- clear memory when a new map is loaded
- random battles only notification
- phys
- events in maps
- Maps events manager
- repeat mode with counter
- probability system
- conditions
- triggers
- label id
- Map generator (json with 3 layer always, json made with Tiled 1.2.4)
- layer id=1 ground
- layer id=2 objects like walls, trees, etc
- layer id=3 no objects like clouds, fake walls, etc
- Battle Engine (only calcs)
- Avatar
- playable character attributes
- commands
- add stats
- damageHP
- addHP
- Enemies
- Enemy attributes
- commands
- add stats
- damageHP
- addHP
- World
- commands for load
- time(json)
- day (json)
- maps list (json)
- enemies(json)
- Static time system (progress manually time and/or day)
- NPC
- non-playable character attributes
- commands
- add stats
- damageHP
- addHP
- label NPC_loader(json file)
Files
Tagon ver 0.0.4a (RPA file) 828 kB
Jun 10, 2019
Tagon ver. 0.0.4a + Demo source code 16 MB
Jun 10, 2019
Demo with Tagon ver. 0.0.4a (Win & GNU/Linux) 40 MB
Jun 10, 2019
Tagon 0.0.4a ePub 2.0 Spanish (Preview) 525 kB
Jun 10, 2019
Tagon 0.0.4a Web Version Spanish (Preview) 681 kB
Jun 10, 2019
Tagon json generator (Python) 3.2 kB
Jun 11, 2019
Tagon json generator (Windows) 4 MB
Jun 11, 2019
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Tagon
RPG mechanics for renpy
Status | In development |
Category | Tool |
Author | BaDanNi |
Genre | Role Playing |
Tags | Ren'Py, sourcecode |
More posts
- Tagon version 0.1.5aFeb 19, 2020
- Version 0.1.3aJan 22, 2020
- Tagon version 0.1.2aJan 08, 2020
- NewsJan 02, 2020
- Version 0.0.6aOct 03, 2019
- Version 0.0.5aJul 01, 2019
- Let's move forwardJun 27, 2019
- Going forwardJun 24, 2019
- Which comes nextJun 22, 2019
- Testing in Ren'Py 7.3Jun 17, 2019
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